(Redirected from Darkness over Daggerford)
Darkness over Daggerford custom module for Neverwinter Nights. Both HotU and SoU expansions are required to play. Originally a premium module developed by Ossian Studios for BioWare and later cancelled, then released for free. Neverwinter Nights 2 is the sequel to BioWare Corp.' S best-selling and genre-defining role-playing game set in the po. Gothic II In a medieval world filled with forgotten treasures, there's sure.
Neverwinter Nights: Darkness over Daggerford | |
---|---|
Developer(s) | Ossian Studios |
Publisher(s) | Ossian Studios |
Designer(s) | Alan Miranda |
Series | Neverwinter Nights |
Platform(s) | Microsoft Windows, Mac OS X, Linux |
Release | August 16, 2006 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Darkness over Daggerford is a premium module for BioWare's Neverwinter Nightsrole-playing video game. It was released for digital distribution on August 16, 2006. Considered a user-made mod, the game was created by Canadian company Ossian Studios, headed by former BioWare employee Alan Miranda.
Daggerford was based on earlier Dungeons & Dragons video games like Baldur's Gate and Icewind Dale. It takes place in the Western Heartlands region of the Forgotten Realmscampaign setting, in the town of Daggerford, near Waterdeep and Baldur's Gate. Completely a single-player experience, Daggerford's story revolves around the player character investigating the recent death of the town's leader.
Daggerford was originally conceived as a Neverwinter Nights premium module, which were products marketed through BioWare's website and supported by the game's publisher, Atari. Several months before the game's scheduled release, the premium module program was cancelled. Ossian decided to publish Daggerford anyway, and it was released as a free download on IGN's Neverwinter Vault, a community site for the Neverwinter Nights series.
Gameplay[edit]
The world map in Darkness over Daggerford.
Since the game is an expansion of Neverwinter Nights, it uses the same engine, Aurora, and basic gameplay is similar. Features created specifically for Daggerford include a world map and a stronghold, which players can use as a base of operations and a source for sidequests.[1] Players start the module at level 8.[2] In addition to the main storyline of the game, there are numerous sidequests that can be undertaken for a variety of rewards.[3]
Plot[edit]
The intro of the game tells the player about the recent events in city of Daggerford. Pwyll Greatshout, the duke of Daggerford, died during strange circumstances. To maintain stability, a new leader was chosen: Baron Matagar Bugo, who promises the citizens to make Daggerford a new trading giant like Waterdeep. In the meantime, raider attacks on caravans become too often, and strange disappearings of cattle make people believe that hard times wait ahead.
The game begins with players working as freelance adventurers escorting a caravan from Waterdeep to Daggerford. Along the way, the caravan is attacked by a mysterious group and one of the player's party members, Talarenne, is kidnapped.[1] The player soon discovers that Talarenne was mistaken for an agent of Waterdeep who came to the city in order to find out the truth about Pwyll Greatshout's death and the current political situation. The player decides to aid the agent.
The rest of the story follows the player character's efforts to rescue the missing party member and find the truth about what is going on around Daggerford.[2] Gradually, an evil plot by Zhentarim is uncovered, and player has to do everything to stop it from fruition, or the city might be taken over.. or even destroyed.
Development[edit]
Alan Miranda was a previous employee of BioWare and had worked on other Dungeons & Dragons titles like Neverwinter Nights and Baldur's Gate II: Throne of Bhaal.[4] In 2003, he left BioWare to form his own company, Ossian Studios, with his wife, Elizabeth Starr.[5] Miranda approached BioWare joint CEO Greg Zeschuk in 2005 to discuss the possibility of Ossian developing a 'premium module' for Neverwinter Nights.[6] Premium modules were adventures created for Neverwinter Nights by BioWare and other companies.[7] BioWare had been given autonomy on the premium module process from the game's publisher, Atari, and Zeschuk approved Miranda's proposal.[5] Miranda's initial draft of the project was a pirate-themed adventure in the Sword Coast, which happened to be the same idea that BioWare itself was creating a premium module for, called Neverwinter Nights: Pirates of the Sword Coast. Miranda revised the concept and chose the Western Heartlands as the setting.[8]
A portion of the city of Daggerford, being created by Ossian designers using Neverwinter Night's toolset.
Ossian began putting together the team for the module and decided to hire prominent amateur modders from the Neverwinter Nights fan community.[8] The team set out to create a premium module that was ultimately to be as large as an expansion pack,[4] with a large number of sidequests and a focus on exploration, like Baldur's Gate.[9] Early on, the team decided to focus on the creation of a world map system for Daggerford, as well as a stronghold system that players could use as a customizable home and base.[4]
Ossian estimated that a module on par with other large games like Kingmaker would take four to five months to develop. Pre-production on Daggerford began in April 2005 and took a month and a half. Ossian went through five designers in this stage, none of whom were successful. Choosing a designer required much of the time allocated for pre-production, and to compensate, Ossian developers immediately began creating the game, fleshing out details as they went.[10] In order to keep in line with the exploration spirit of Baldur's Gate, Ossian hired designers specifically for the game's sidequests.[3] The world map system in particular posed problems to designers, who stated that 'the toolset really wasn't made to do what we wanted it to do.'[11] In addition, only Miranda and his wife worked in a brick and mortar building—most of the game's design was coordinated online using Skype.[10] The production of Daggerford took longer than Ossian had anticipated, and in February 2006, BioWare's Live Team Lead Designer Rob Bartel offered the studio advice on their module.[3][10] The next month, BioWare inspected the game and approved it for content completion.[12]
In May 2006, Atari cancelled the premium module program, with no warning to developers of the current projects.[12] Miranda and his team decided to finish the game anyway,[9] and in August 2006 it was released free of charge on IGN'sNeverwinter Nights Vault.[13] Despite the game being self-funded, the cancellation of the premium module program was 'more than a little disappointing', according to Miranda. In July 2006, BioWare and Atari decided to release one of the other modules that had been cancelled, Wyvern Crown of Cormyr, which Miranda described as 'perplexing.'[12]
Reception[edit]
Darkness over Daggerford surpassed 25,000 downloads in five weeks, a higher number than that recorded for previous Neverwinter Nights Vault's Module of the Year winners.[14] The game went on to win the site's Reviewer Award, a Gold Award for the second-best module of 2006, and an entry in their Hall of Fame,[13] which collects the highest-rated and most popular modules.[15] It also won the Best RPG Mod award at the Independent Games Festival in 2007.[16]
References[edit]
- ^ abBerliad (2006-09-27). 'Darkness over Daggerford'. NWVault (IGN). Retrieved 2009-03-22.
- ^ ab'Neverwinter Nights: Darkness over Daggerford'. BioWare. Archived from the original on 2009-03-12. Retrieved 2009-03-22.
- ^ abcTaluntain; Chevalier (2006-10-26). 'Darkness over Daggerford Interview'. Sorcerer's Place. Retrieved 2009-03-22.
- ^ abc'Cancelled Premium Module Interview -Alan Miranda (Darkness over Daggerford)'. NW Vault (IGN). 2006-08-17. Retrieved 2009-03-22.
- ^ abFord, Suzie (2008-04-14). 'NWN2: Mysteries of Westgate Interview with Alan Miranda'. Warcry. Archived from the original on 2009-03-04. Retrieved 2009-03-22.
- ^'Darkness over Daggerford Wrap Report'. RPG Vault (IGN). 2006-10-13. Archived from the original on 2009-06-22. Retrieved 2009-03-22.
- ^'Premium Neverwinter Nights Modules'. BioWare. Archived from the original on April 29, 2008. Retrieved 2009-03-22.
- ^ ab'Cancelled Premium Module Team Interview - (Darkness over Daggerford)'. NW Vault (IGN). 2006-08-26. Retrieved 2009-03-22.
- ^ abWallis, Alistair (2007-02-23). 'Road To The IGF: Darkness Over Daggerford's Alan Miranda'. Gamasutra. Retrieved 2009-03-22.
- ^ abc'Darkness over Daggerford Wrap Report (page 2)'. RPG Vault (IGN). 2006-10-13. Archived from the original on 2008-03-04. Retrieved 2009-03-22.
- ^'Darkness over Daggerford World Map System - Alan Miranda/Brian Watson'. NW Vault (IGN). 2006-08-19. Retrieved 2009-03-22.
- ^ abcTaluntain; Chevalier (2006-10-26). 'Darkness over Daggerford Interview (page 2)'. Sorcerer's Place. Retrieved 2009-03-22.
- ^ ab'Darkness over Daggerford'. NW Vault (IGN). 2006-08-15. Retrieved 2009-03-22.
- ^'Darkness over Daggerford Wrap Report (page 4)'. RPG Vault (IGN). 2006-10-13. Archived from the original on 2008-03-04. Retrieved 2009-03-22.
- ^'Hall of Fame'. NW Vault (IGN). Retrieved 2009-03-22.
- ^'2007 IGF Mod Category Winners Announced'. Gamasutra. 2006-12-16. Retrieved 2009-03-22.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Neverwinter_Nights:_Darkness_over_Daggerford&oldid=991809024'
Here's a rundown of some Frequently Asked Questions about our upcoming release of Neverwinter Nights: Enhanced Edition for Nintendo Switch, PlayStation 4 and Xbox One.
- Release & Pre-Order Details
- Content
- Patches
- Improvements / Differences
- Controls
- Multiplayer Options
- Technical Features
- Languages
- Support Channels
1 - Release & Pre-Order Details:
When does Neverwinter Nights: Enhanced Edition release to PlayStation 4, Xbox One and Nintendo Switch?
- Neverwinter Nights: Enhanced Edition releases globally on December 3rd, 2019 for PlayStation 4, Xbox One and Nintendo Switch.
- The game will be available physically from major retailers worldwide, and digitally from the PlayStation Store, Microsoft Xbox One Store and Nintendo eShop.
- Physical pre-orders are available here: https://www.skybound.com/neverwinter-nights-enhanced-edition
Can I buy a physical version of the game?
- Physical versions of Neverwinter Nights: Enhanced Edition for PlayStation 4, Xbox One and Nintendo Switch will be available from major retailers on December 3, 2019, courtesy of Skybound Games.
- Physical pre-orders are available here: https://www.skybound.com/neverwinter-nights-enhanced-edition
- Digital versions will be available from the PlayStation Store, Microsoft Xbox One Store and Nintendo eShop on December 3, 2019.
Can I pre-order Neverwinter Nights: Enhanced Edition for PlayStation 4, Xbox One or Nintendo Switch?
- You can pre-order Neverwinter Nights: Enhanced Edition for PlayStation 4, Xbox One and Nintendo Switch from Skybound Games here: https://www.skybound.com/neverwinter-nights-enhanced-edition
How much does Neverwinter Nights: Enhanced Edition for PlayStation 4, Xbox One and Nintendo Switch cost?
- $49.99 USD
2 - Content
What content is included in the console versions of Neverwinter Nights: Enhanced Edition for consoles?
- On Disk / Base Purchase (before updates)
- Neverwinter Nights (core game)
- Shadows of Undrentide (expansion)
- Hordes of the Underdark (expansion)
- Premium Adventures (Patch or Free Downloads with purchase)
- Darkness Over Daggerford
- Kingmaker
- Pirates of the Sword Coast
- ShadowGuard
- Witch's Wake
- Wyvern Crown of Cormyr
- Contest of Champions
- The Dark Ranger's Treasure
- The Winds of Eremor
- To Heir is Human
- Adventurers of Neverwinter (Portrait Pack)
- International Language Pack (Patch or Free Download with purchase)
- Support for the following non-english languages:
- French (Text & Voice)
- Italian (Text Only)
- German (Text & Voice)
- Spanish (Text Only)
- Polish (Text & Voice)
- Support for the following non-english languages:
- Online Multiplayer Support (Patch with purchase - see below for timing details)
Neverwinter Nights Darkness Over Daggerford
3 - Patch & Update Details
Patch & Update Timeline
When will multiplayer support, premium modules and non-english languages be available as updates for Neverwinter Nights: Enhanced Edition?
Nintendo Switch
- Patch 1: December 3, 2019 (Midnight PT)
- Online Multiplayer Support
- Free DLC: December 3, 2019 (Midnight PT)
- Premium Adventures
- International Languages
PlayStation 4
- Patch 1: December 3, 2019 (8 am PT North America | 12 am local time in rest of world)
- Premium Adventures
- International Languages
- Online Multiplayer Support
Xbox One
- Patch 1: December 3, 2019 (Midnight PT)
- Premium Adventures
- International Languages
- Patch 2: January 2020
- Online Multiplayer Support
Patch & Update Details
What are the patch & update details for Nintendo Switch, PlayStation 4, and Xbox One? Free ftp upload software for mac.
Nintendo Switch
Nintendo Switch Free DLC Content: December 3, 2019
- Premium Modules
- Darkness Over Daggerford
- Kingmaker
- Pirates of the Sword Coast
- ShadowGuard
- Witch's Wake
- Wyvern Crown of Cormyr
- Contest of Champions
- The Dark Ranger's Treasure
- The Winds of Eremor
- To Heir is Human
- Adventurers of Neverwinter (Portrait Pack)
- International Language Pack
- French (Text & Voice)
- Italian (Text Only)
- German (Text & Voice)
- Spanish (Text Only)
- Polish (Text & Voice)
Nintendo Switch Free DLC Download Instructions:
- Make sure your Nintendo Switch is connected to the internet
- Launch the eShop
- Search for Neverwinter Nights: Enhanced Edition
- The Premium Adventures and International Voice Pack should appear in the search results, and also on the eShop store page for Neverwinter Nights: Enhanced Edition.
- Select the International Voice Pack and follow the prompts to download the free DLC.
Nintendo Switch Patch Content: December 3, 2019
- Online Multiplayer Support
- Multiplayer co-op:
- Available for all core campaigns, expansions, campaign modules, and select persistent worlds of Neverwinter Nights: Enhanced Edition.
- Cross platform play with:
- Xbox One
- Windows
- Linux
- macOS
- Mobile (planned)
- Persistent worlds:
- These are long-running Neverwinter Nights: Enhanced Edition campaigns designed hosted and DM’d by fellow players. These game worlds can host up to 250+ players at a time. You’ll be able to join the following player-run campaigns as adventurers: Arelith and Ravenloft: Prisoners of the Mist.
- Multiplayer co-op:
Nintendo Switch Patch Download Instructions:
Once you’ve inserted your disk or downloaded the game digitally, you should be prompted to complete an update upon launching Neverwinter Nights: Enhanced Edition. (This update includes components needed for multiplayer, so make sure that your console is connected to the internet so you can complete the update).
You can also check for game updates on your Nintendo Switch:
- Make sure your Nintendo Switch is connected to the internet
- On the HOME menu select icon for the game you want to update (without launching the game)
- Press the “+” or the “-” button
- Select Software Update > Via the Internet
- This should begin the update
PlayStation 4
PlayStation 4 Patch Content: December 3, 2019
- Premium Modules
- Darkness Over Daggerford
- Kingmaker
- Pirates of the Sword Coast
- ShadowGuard
- Witch's Wake
- Wyvern Crown of Cormyr
- Contest of Champions
- The Dark Ranger's Treasure
- The Winds of Eremor
- To Heir is Human
- Adventurers of Neverwinter (Portrait Pack)
- International Language Pack
- French (Text & Voice)
- Italian (Text Only)
- German (Text & Voice)
- Spanish (Text Only)
- Polish (Text & Voice)
- Online Multiplayer Support
- Multiplayer co-op:
- Host or join your PlayStation friends in multiplayer games for the core campaigns, expansions, and campaign modules of Neverwinter Nights: Enhanced Edition.
- Multiplayer co-op:
PlayStation 4 Patch Download Instructions
Once you’ve inserted your disk or downloaded the game digitally, you should be prompted to complete an update upon launching Neverwinter Nights: Enhanced Edition. (This update includes components needed for multiplayer, so make sure that your console is connected to the internet so you can complete the update).
You can also manually check for game updates on your PlayStation 4:
- Make sure your PlayStation 4 is connected to the internet
- Select “Check for Update” for the game on the XMB
- You should get a notification that there is an available update
- Select “Downloads” from the Notifications Menu and press “X”
- Select Neverwinter Nights: Enhanced Edition with “X”, and then confirm the update by pressing “X” again
Xbox One
Xbox One - Patch 1 Content (Dec 3, 2019)
- Premium Modules
- Darkness Over Daggerford
- Kingmaker
- Pirates of the Sword Coast
- ShadowGuard
- Witch's Wake
- Wyvern Crown of Cormyr
- Contest of Champions
- The Dark Ranger's Treasure
- The Winds of Eremor
- To Heir is Human
- Adventurers of Neverwinter (Portrait Pack)
- International Language Pack
- French (Text & Voice)
- Italian (Text Only)
- German (Text & Voice)
- Spanish (Text Only)
- Polish (Text & Voice)
Xbox One - Patch 2 Content (January 2020)
- Multiplayer co-op:
- Available for all core campaigns, expansions, campaign modules, and select persistent worlds of Neverwinter Nights: Enhanced Edition!
- Cross platform play with:
- Nintendo Switch
- Windows
- Linux
- macOS
- Mobile (planned)
- Persistent Worlds:
- These are long-running Neverwinter Nights: Enhanced Edition campaigns designed hosted and DM’d by fellow players. These game worlds can host up to 250+ players at a time. You’ll be able to join the following player-run campaigns as adventurers: Arelith and Ravenloft: Prisoners of the Mist.
Xbox One - Patch Download Instructions
Once you've inserted your disk or downloaded the game digitally, you should be prompted to complete an update upon launching Neverwinter Nights: Enhanced Edition.
You can also check for game udpates on your Xbox One:
- Hit the Xbox button to open the guide
- Select System > Settings
- Select System > Updates & Downloads
- You should see available game updates here
4 - Improvements / Differences
What improvements are included in the console versions of Neverwinter Nights: Enhanced Edition?
- Controls optimized for console gameplay
- Upgraded support for high resolution widescreen displays
- Improved user interface and user experience
- Updated rendering engine vastly improves the game's visual quality
- Rebalancing
- Bug fixes
What are the main differences between the computer version and the console version of Neverwinter Nights: Enhanced Edition?
- Console version:
- Controls optimized for console gameplay
- Upgraded support for high resolution widescreen displays
- Improved user interface and user experience
- Updated rendering engine vastly improves the game's visual quality
- Rebalancing
- Bug fixes
- Computer only features:
- Aurora Toolset (Windows only)
- Dungeon Master Tools (Windows Only)
5 - Controls
What are the control schemes for Neverwinter Nights: Enhanced Edition on PlayStation 4, Xbox One or Nintendo Switch?
Nintendo Switch (JoyCon):
Nintendo Switch (Pro):
PlayStation 4:
Xbox One:
6 - Online Multiplayer Support
What multiplayer options will be available for Neverwinter Nights: Enhanced Edition on Nintendo Switch, PlayStation 4 and Xbox One?
Nintendo Switch
Online Multiplayer Support will be available as a patch on December 3, 2019 via a patch. Multiplayer Support for Nintendo Switch includes:
Multiplayer co-op:
- Available for all core campaigns, expansions, campaign modules, and select persistent worlds of Neverwinter Nights: Enhanced Edition!
Cross platform play with:
- Xbox One
- Windows
- Linux
- macOS
- Mobile (Planned)
Persistent Worlds:
- These are long-running Neverwinter Nights: Enhanced Edition campaigns designed hosted and DM’d by fellow players. These game worlds can host up to 250+ players at a time. You’ll be able to join the following player-run campaigns as adventurers: Arelith and Ravenloft: Prisoners of the Mist.
- How to connect to Persistent Worlds:
- Select Multiplayer > Join Game
- Select Ravenloft Roleplay, Arelith, or Action Server
- Create a new character or select a previously created character
- Select Play
- Follow the prompts and agree to the roleplay rules of the server
- Have fun!
How to Download the Multiplayer Patch for Nintendo Switch:
Once you’ve inserted your disk or downloaded the game digitally, you should be prompted to complete an update upon launching Neverwinter Nights: Enhanced Edition. (This update includes components needed for multiplayer, so make sure that your console is connected to the internet so you can complete the update).
You can also check for game updates on your Nintendo Switch:
- Make sure your Nintendo Switch is connected to the internet
- On the HOME menu select icon for the game you want to update (without launching the game)
- Press the “+” or the “-” button
- Select Software Update > Via the Internet
- This should begin the update
PlayStation 4
Online Multiplayer Support will be available December 3, 2019 via a patch. Multiplayer Support for PlayStation 4 includes:
- Multiplayer co-op:
- Host or join your PlayStation friends in multiplayer games for the core campaigns, expansions, and campaign modules of Neverwinter Nights: Enhanced Edition.
PlayStation 4 Multiplayer Patch Download Instructions
Once you’ve inserted your disk or downloaded the game digitally, you should be prompted to complete an update upon launching Neverwinter Nights: Enhanced Edition. (This update includes components needed for multiplayer, so make sure that your console is connected to the internet so you can complete the update).
You can also manually check for game updates on your PlayStation 4:
- Make sure your PlayStation 4 is connected to the internet
- Select “Check for Update” for the game on the XMB
- You should get a notification that there is an available update
- Select “Downloads” from the Notifications Menu and press “X”
- Select Neverwinter Nights: Enhanced Edition with “X”, and then confirm the update by pressing “X” again
Xbox One
Online Multiplayer Support will be available in January 2020 (Update: Now Available!). Multiplayer Support for Xbox One includes:
Multiplayer co-op:
- Available for all core campaigns, expansions, campaign modules, and select persistent worlds of Neverwinter Nights: Enhanced Edition!
Cross platform play with:
- Nintendo Switch
- Windows
- Linux
- macOS
- Mobile (Planned)
Persistent Worlds:
- These are long-running Neverwinter Nights: Enhanced Edition campaigns designed hosted and DM’d by fellow players. These game worlds can host up to 250+ players at a time. You’ll be able to join the following player-run campaigns as adventurers: Arelith and Ravenloft: Prisoners of the Mist.
- How to connect to Persistent Worlds:
- Select Multiplayer > Join Game
- Select Ravenloft Roleplay, Arelith, or Action Server
- Create a new character or select a previously created character
- Select Play
- Follow the prompts and agree to the roleplay rules of the server
- Have fun!
Xbox One - Multiplayer Patch Download Instructions (Available January 2020)
Once you've inserted your disk or downloaded the game digitally, you should be prompted to complete an update upon launching Neverwinter Nights: Enhanced Edition.
You can also check for game udpates on your Xbox One:
- Hit the Xbox button to open the guide
- Select System > Settings
- Select System > Updates & Downloads
- You should see available game updates here
Is Couch Co-op multiplayer available for Neverwinter Nights: Enhanced Edition on Nintendo Switch, PlayStation 4 or Xbox One?
Online multiplayer co-op is available for Neverwinter Nights: Enhanced Edition, but couch co-op is not available.
7 - Technical Features
Can I use the Aurora Toolset and/or the Dungeon Master Client in the console versions of Neverwinter Nights: Enhanced Edition.
- Unfortunately, these features are not included in the console versions. Xbox One and Nintendo Switch players can join the Persistent Worlds, Arelith and Raveloft: Prisoners of the Mist, which are player-run campaigns created using the Windows Dungeon Master toolset.
Can I install mods into Neverwinter Nights: Enhanced Edition on PlayStation 4, Xbox One or Nintendo Switch?
- Mods are not supported in the console versions of Neverwinter Nights: Enhanced Edition.
Can I play player-made modules on console?
- The Dungeon Master client is not available for the console versions of Neverwinter Nights: Enhanced Edition. However, Nintendo Switch and Xbox One players will be able to access select persistent worlds created by other players.
- Several expansions and modules are included with the purchase of the console version of Neverwinter Nights: Enhanced Edition.
- On Disk:
- Neverwinter Nights (base game)
- Shadows of Undrentide (expansion)
- Hordes of the Underdark (expansion)
- Premium Modules (Free Downloads with Purchase:)
- Darkness Over Daggerford
- Kingmaker
- Pirates of the Sword Coast
- ShadowGuard
- Witch's Wake
- Wyvern Crown of Cormyr
- Contest of Champions
- The Dark Ranger's Treasure
- The Winds of Eremor
- To Heir is Human
- Adventurers of Neverwinter (Portrait Pack)
- On Disk:
Are there any differences between the PlayStation 4, Xbox One and Nintendo Switch versions?
- The persistent worlds of Arelith and Ravenloft: Prisoners of the Mist are available for Xbox One and Nintendo Switch players. This feature is not available for PlayStation 4.
- Cross-platform multiplayer is available for Xbox One and Nintendo Switch players. This feature is not available for PlayStation 4 (online multiplayer with other PlayStation 4 players is available).
- The Xbox One version supports automatic cloud saving.
Is it possible to use mouse & keyboard in the console version of Neverwinter Nights: Enhanced Edition?
- No the game is tailored for gameplay using console controllers.
Darkness Over Daggerford Guide
Will controller support be made available for the computer version of Neverwinter Nights: Enhanced Edition?
- Beamdog has no current plans to add controller support to the computer version of Neverwinter Nights: Enhanced Edition.
Is it possible to use touchscreen controls?
- No the games are tailored for gameplay using console controllers.
Nwn Daggerford Walkthrough
Does the console version of Neverwinter Nights: Enhanced Edition support Cloud Saves?
- Xbox One: Yes, automatic cloud saves are supported.
- PlayStation 4: The game will not automatically save to the cloud, but PlayStation Plus members can manually create back-up save data.
- Nintendo Switch: The game will not automatically save to the cloud, but those with a Nintendo Switch Online account can manually create back-up save data.
8 - Languages
What localizations / languages will be available in Neverwinter Nights: Enhanced Edition on PlayStation 4, Xbox One and Nintendo Switch?
The following localizations will be available at launch as patches for Xbox One, Playstation 4 and as a free download for Nintendo Switch.
NOTE: The non-english localizations listed below are only available in the base campaign and the two expansions: Shadows of Undrentide and Hordes of the Underdark. Additional premium modules are only available as English versions.
- English: Text & Voice
- French: Text & Voice
- Italian: Text only
- German: Text & Voice
- Spanish: Text only
- Polish: Text & Voice
9 - Support Channels
Neverwinter Nights: Darkness Over Daggerford Download Free Pc
Where can I report a bug / issue with Neverwinter Nights: Enhanced Edition?
- Report issues at Beamdog’s Service Desk: http://support.beamdog.com/
Where can I get help with my physical order of Neverwinter Nights: Enhanced Edition?
Darkness Over Daggerford Walkthrough Sidequest
- Contact Skybound Games’ Support Portal: https://help.skybound.com/support/home